Your first mining trip
Open /mine menu before heading out. PyroMining adds Mining XP, Zeta, valuable drops, and longer-term pickaxe progression to ore mining. Its Mining level is separate from normal Minecraft XP and other skill plugins.
- Mine naturally generated ores during your normal resource trips. Keep unfamiliar Pyro drops until you know their use.
- Use /mine shop for sale items, /mine journal to identify systems, and /mine stats <player> to inspect progression.
- Choose a goal: sell Flux and Gemstones for money, process Dust for materials, or identify Artifacts to work toward Vessels.
- Keep your working pickaxe available during Vessel progression. A completed Vessel adds its effect to that pickaxe.
Mining levels & Zeta
Your Mining level starts with a 2,000 XP requirement and the next-level requirement scales by 1.125×. Different ores award different Mining XP and Zeta values.
| Ore | Mining XP | Zeta |
|---|---|---|
| Coal | 4 | 30 |
| Iron | 25 | 40 |
| Gold | 40 | 90 |
| Redstone | 35 | 70 |
| Lapis | 50 | 130 |
| Nether Quartz | 4 | 30 |
| Diamond | 150 | 350 |
| Emerald | 200 | 400 |
What to keep and what to sell
| Drop | Main decision |
|---|---|
| Basic / Blazed Flux | Sell through /mine shop for money. Keep special modified Flux separate if comparing prices. |
| Gemstone | Sell at its current value or identify its quality for a possible gain or loss. |
| Mysterious Dust | Process in a Refinery for progression materials. |
| Sealed Artifact | Sell sealed or open and identify it for possible loot. |
| Ancient Relic | Use to raise a sealed Artifact by one tier. |
| Unidentified Fossil | Identify it to obtain a Vessel part. |
| Rune Dust / Runes | Summon Rune Guardians, then use earned Runes for Singularity progression. |
| Requium Orb | Keep for the sequence needed to defeat a Vessel. |
| Oracleite | Charge it for end-game Oracle fights. |
Fluxes
Flux is a mining drop sold through /mine shop. The uploaded journal lists selling as its normal use.
Basic Flux
5% configured chance from Coal, Lapis, Diamond, Redstone, and Emerald ores in the Overworld. Base sell price: $175.
Blazed Flux
5% configured chance from Nether Quartz Ore in the Nether. Base sell price: $275.
Gemstones
Six ore groups can drop matching Gemstones. Each tier has a 2% configured base drop chance before other modifiers. Right-click to identify quality, or sell through /mine shop.
Quality multipliers range from 0.70× Ruined to 1.50× Pristine, so identifying a Gemstone can reduce or increase its sale value.
| Gem tier | Ore | Chance | Base sell |
|---|---|---|---|
| Tier 1 | Coal | 2.0% | $175 |
| Tier 2 | Redstone | 2.0% | $250 |
| Tier 3 | Nether Quartz | 2.0% | $375 |
| Tier 4 | Lapis | 2.0% | $450 |
| Tier 5 | Emerald | 2.0% | $575 |
| Tier 6 | Diamond | 2.0% | $750 |
Gemstone quality
Right-click a Gemstone to identify its quality. A poor result reduces the sale value; a good result increases it. The table shows The Coil’s configured multipliers, before other effects.
| Quality | Value multiplier | Example on a $750 Diamond Gemstone |
|---|---|---|
| Ruined | 0.7× | $525 |
| Badly Damaged | 0.8× | $600 |
| Damaged | 0.9× | $675 |
| Worn | 1.2× | $900 |
| Pristine | 1.5× | $1,125 |
Build and use a Refinery
Place a dropper facing upward with a fence directly on top. Put Mysterious Dust into the dropper, then interact with the fence to refine it.
- Use a dropper, not a dispenser, and check that its opening faces upward.
- Refining consumes the Dust to produce progression materials. Keep free inventory space for the result.
- The uploaded Vessel guide also uses the Refinery to combine a complete set of eight matching Vessel parts.
Mysterious Dust and its materials
Mysterious Dust has a 1% configured ore-drop chance before modifiers. Refining it can produce the following materials.
| Material | Configured refinement chance | Use |
|---|---|---|
| Rune Dust | 75% | Open a Rune Guardian summon menu on Redstone Ore. |
| Shattered Requium Orb | 10% | Collect four to create a usable Requium Orb through its combination flow. |
| Ancient Relic | 7% | Drag onto a sealed Artifact to increase its tier by one. |
| Uncharged Oracleite | 4% | Charge by mining Diamond Ore with one Oracleite in your off-hand. |
Rune Guardians
Use Rune Dust on Redstone Ore to open the summoning menu. Defeat the Guardian to roll for a Rune, then use your Runes in /mine singularity.
- Guardians can teleport toward you and resist knockback. Bring combat gear and fight in a clear area.
- The configured teleport chance is 20%. A failed rune drop is possible even after a successful kill.
- Use normal Redstone Ore for the summon interaction; the uploaded summon block is specifically REDSTONE_ORE.
| Setting | Coil value |
|---|---|
| Health | 200 |
| Configured damage | 10 before combat mitigation |
| Summon cooldown | 45 seconds |
| Despawn time | 120 seconds |
| Rune drop chance | 50% |
| XP multiplier | 8× configured |
Singularity upgrades
Open /mine singularity, supply the Runes shown for your next level, and spend the resulting points on useful passives. Different Rune types are required as you progress.
| Upgrade | Benefit |
|---|---|
| More Zeta | Increase Zeta gains. |
| Rune Drop Chance | Improve Rune rewards from Guardians. |
| Cheaper Upgrades | Reduce costs of upgrades such as the Artifact menu upgrades. |
| Requium Progress | Gain more Requium progress from Thralls. |
| Oracle Damage | Reduce damage you take from Oracle attacks. |
Artifacts: selling or identifying
Artifacts have a 0.8% configured ore-drop chance. A sealed Artifact can be sold for its listed value or opened for identification. Right-click the sealed item to prepare it, then place it into an empty slot in /mine artifacts.
- Wait for identification to finish, then claim the result. Loot and Fossils are chances, not guaranteed returns.
- An Ancient Relic raises a sealed Artifact’s tier by one. Apply it before opening the Artifact.
- Artifact identification times below are minutes. Fossil identification is separately configured as 3,600 seconds, or 1 hour.
| Tier | Share of artifact-tier rolls | Base identify time | Sealed sell value |
|---|---|---|---|
| Basic | 42% | 20m | $250 |
| Unusual | 21% | 40m | $450 |
| Epic | 14% | 1h | $750 |
| Exceptional | 10% | 1h 30m | $2,000 |
| Legendary | 6% | 2h | $3,500 |
| Fabled | 4% | 2h 40m | $4,500 |
| Mythic | 2.4% | 3h 20m | $5,000 |
| Celestial | 0.5% | 4h | $7,500 |
| Divine | 0.1% | 4h 40m | $15,000 |
Artifact upgrades
The Artifact menu offers upgrades that speed processing or improve its rewards. The uploaded descriptions give these effects per upgrade level.
| Upgrade | Per-level effect |
|---|---|
| Archaeologist | Add 1 percentage point to the base Fossil chance. |
| Overclocked | Reduce Artifact identification time by 1%. |
| Lucky Charm | Add 1 percentage point to Artifact loot chances. |
| Patience | Reduce Fossil identification time by 1 minute. |
| Final Whisper | Add 0.5 percentage points to Requium Orb drop chance in tier III (Epic) or higher Artifacts. |
Fossils and making a Vessel
Fossils can appear when Artifacts finish identification. Put an Unidentified Fossil in /mine artifacts and wait for its 1-hour base identification time. The result is one Vessel part.
- Collect the eight distinct matching parts: Foot, Tail, Spine, Leg, Arm, Skull, Rib, and Wing.
- The uploaded fossil species are Phoenix, Wraith, Dragon, and Manticore. Match the Vessel shown on the parts, rather than combining arbitrary fossils.
- Your uploaded Vessel instructions say to combine all eight matching parts in a Refinery. Open /mine journal and /mine vessels for the recipe shown by the current server.
- Creating the Vessel item starts a longer progression chain. Its pickaxe effect is earned by completing the corresponding Vessel encounter.
Vessels, Thralls, and Requiums
A Vessel behaves like a pickaxe upgrade earned through an encounter. Select the relevant pickaxe in /mine vessels to track its active Vessel, Thralls, anger, and Requium sequence.
- Collect Requium Orbs from Epic or higher Artifacts after investing in Final Whisper. Shattered Requium Orbs can also be combined in groups of four.
- Equip three Requiums in the selected pickaxe’s Vessel menu. Their order matters.
- Continue mining to encounter Thralls. Killing them advances anger and progress toward revealing the correct Requiums.
- At 100% progress for a slot, the menu identifies its required Requium. You can also learn from attempts recorded under Previous Attempts.
- Green entries in previous attempts show a correct position. Red can mean the wrong order or the wrong Requium.
- Defeat the Vessel manually with the correct sequence and keep the associated pickaxe in your inventory. Its effect is then added to that pickaxe.
- Completing another Vessel of the same type levels that effect again. The next encounter scales with the number of Vessels on the pickaxe.
Vessel encounter settings
These are base settings. Your active Vessel menu displays its calculated health, damage, anger, and cooldown.
- Vessels are immune to damage while in water.
- Dying can end the current encounter. Revisit the active Vessel menu before trying again.
- The Remove all Vessels action is immediate in the uploaded menu and costs 100,000 Zeta. It includes an active Vessel in progress, so read the action carefully before clicking.
| Setting | Value |
|---|---|
| Vessel base health | 150 |
| Vessel base damage | 2 |
| Added per pickaxe Vessel level | 50 health and 2 damage |
| Vessel health cap | 2,000 |
| Vessel damage cap | No configured cap |
| Thrall base health / damage | 12 / 2 |
| Thrall per-level health / damage | +2 / +1 |
| Thrall spawn chance | 7% configured |
| Thrall Requium progress | 5.25 to 10.75 per kill |
| Thrall anger progress | 1 to 5 per kill |
Vessel effect reference
These effects and maximum-level bonuses come from the uploaded Vessel descriptions. Intermediate bonuses depend on the effect’s level and are shown on your pickaxe and in the Journal.
| Vessel effect | Benefit | Maximum-level bonus |
|---|---|---|
| Nefaris’ Shadows | Higher Rune chance from Guardians. Keep the pickaxe in your hotbar when killing the Guardian. | 60% chance for a bonus Rune |
| Rezoth’s Destruction | Chance for an ore to drop a mineral from another ore. | 10% chance to double the bonus mineral |
| Imperos’ Winds | Find rarer Artifacts while mining. | 5% increased Fossil chance when opening Artifacts |
| Aurora’s Blaze | Automatically smelt mined Iron and Gold. | 25% chance for a bonus ingot |
| Variant’s Wrath | Improve Flux, Artifact, and Gemstone finds below Y20. | Bonus extends to below Y50 |
| Nagyn’s Tranquility | Improve Mysterious Dust finds. | 20% chance for double Dust |
| Xostran’s Glare | Improve Oracle loot chances. | 20% chance for double drops |
| Mementos’ Stopwatch | Chance for double ore drops without Silk Touch. | Small chance for triple drops |
| Neptulus’ Wave | More PyroMining XP. | 10% chance for triple XP |
| Valakas’ Nightfall | Chance for Haste II lasting 30 to 100 seconds. | Haste III replaces Haste II |
| Necros’ Realm | More Requium progress and higher Thrall spawn chance. | Thrall spawn cooldown reduced by 50% |
| Skylark’s Dream | Find Flux that sells for more. | 20% chance for a bonus Flux |
| Seraph’s Grasp | More Zeta from ores. | 15% chance for triple Zeta |
Oracleite and Oracle phases
Refine Mysterious Dust to find Uncharged Oracleite. Hold exactly one in your off-hand and mine 35 Diamond Ore to charge it. Use Charged Oracleite on Emerald Ore to begin Oracle progression.
- Phase 1 requires Mining level 40, Phase 2 level 45, and Phase 3 level 50.
- The configured summon cooldown is 1 hour. Keep the Rune from an Oracle for the next phase’s summon.
- Use normal Emerald Ore for the summon interaction. Prepare a combat area and equipment before consuming the summon item.
- The uploaded old Journal text mentions level 35, but the actual configuration requires 40 for Phase 1. The table follows the configuration.
| Phase | Minimum Mining level | Health | Configured damage |
|---|---|---|---|
| Phase 1 | 40 | 1100 | 14 |
| Phase 2 | 45 | 1600 | 18 |
| Phase 3 | 50 | 2000 | 28 |
Oracle reward reference
These are individual configured drop chances, not a single distribution that should add to 100%. Multiple drop rolls can succeed. Damage and XP rewards can be affected by other progression bonuses.
| Phase | Item | Configured drop chance |
|---|---|---|
| Phase 1 | Mythic Artifact | 60% |
| Phase 1 | Zeta Tear | 50% |
| Phase 1 | Hell Rune | 100% |
| Phase 1 | Rune Dust | 65% |
| Phase 1 | Fossil Transmuter | 65% |
| Phase 1 | Radalite Claw | 100% |
| Phase 1 | Fabled Artifact | 75% |
| Phase 2 | Celestial Artifact | 75% |
| Phase 2 | Zeta Tear | 50% |
| Phase 2 | Ancient Relic | 75% |
| Phase 2 | Divine Artifact | 60% |
| Phase 2 | Bone Marrow | 50% |
| Phase 2 | Light Rune | 100% |
| Phase 3 | Abyssal Shard | 80% |
| Phase 3 | Abyssal Accelerator | 60% |
| Phase 3 | Astral Rune | 100% |
| Phase 3 | Astralite | 50% |
| Phase 3 | Celestial Artifact | 90% |
| Phase 3 | Divine Artifact | 75% |
| Phase 3 | Zeta Tear | 70% |
| Phase | Configured XP multiplier |
|---|---|
| Phase 1 | 3× |
| Phase 2 | 5× |
| Phase 3 | 10× |
Blacksmith and version-specific systems
The /mine blacksmith command is present in your uploaded command list, but its Journal entry still describes an unfinished feature. Check that menu on the server before gathering materials specifically for Blacksmith recipes.
The verified progression in this guide is Mining XP, Zeta, Flux, Gemstones, Dust, Rune Guardians, Singularity, Artifacts, Fossils, Vessels, and Oracles. A feature appearing in newer Pyro documentation does not by itself establish that it is available on The Coil.
Back to section list ↑Seasonal mining events
Halloween support is enabled in your uploaded settings, but it is seasonal rather than permanently active. Watch the server announcement before planning around event encounters or rewards.
The Unknown has a configured 0.6% spawn chance and a 30-second cooldown during its event. Its variants are configured with 300 health and 7 base damage. Event availability still depends on the plugin’s active season.
Back to section list ↑Mining troubleshooting
I am not finding rare drops
The listed values are chances, not a promise per stack of ore. Different drops also use different eligible ore lists.
My Refinery does nothing
Check for an upward-facing dropper, a fence directly above it, and the correct custom material inside. Interact with the fence.
My Oracleite does not charge
Hold one Uncharged Oracleite in your off-hand and mine the required Diamond Ore. Watch the item’s charge counter.
I cannot summon a boss
Check your Mining level, cooldown, summon item, exact ore block, and the area’s protection rules.
My Vessel cannot take damage
Check its Requium sequence, keep the associated pickaxe in your inventory, and move the fight out of water.
My Artifact has not finished
Artifact timers are in minutes, not seconds. Fossils take 1 hour before time-reducing upgrades.
Useful commands
/mine helpShow the mining command list./mine menuOpen the main Mining menu./mine shopOpen the mining sell shop./mine singularityOpen Singularity progression./mine journalRead information about plugin items./mine stats <player>Open mining passives/statistics./mine artifactsOpen the Artifacts menu./mine vesselsOpen the Vessels menu./mine blacksmithOpen the Blacksmith./mine zetaView your Zeta balance.